Friday, November 29, 2013

Intern Fridays: Interview with Lead Puppet Maker and Costumer Eliza Ryus

Intern Friday features interviews with former Interns at animation, film, and video game studios. Today we bring you Eliza Ryus former intern at Fonco Creative Services and now Lead Puppet Maker and Costumer.  Enjoy and stay tuned for future Intern Friday Interviews!

What is your current job title and where do you work?

I'm the Lead puppet maker and costumer at Fonco Creative Services.

What does your job entail?

I make stopmotion and live action puppets and costumes for animated shorts, commercials, and trailers. 

What inspired you to become an artist?

The cartoons I watched as a child. I saw Looney Tunes when I was 5 and decided that's what I wanted to do. Of course that's changed a lot in the years since but still in the same vein. 

Where did you study?

I received my BFA at The School of the Art Institute of Chicago and my MFA at Academy of Art University in San Francisco. 

Why did you choose the studio to apply for the internship?

I actually fell into my internship with Margo Mitchell Media and Marvel Comics by being friends with the guy who had it before me.    

When he graduated, he recommended me for the job. My internship at Fonco started because I was introduced to the head of the studio by my professor and my mentor recommended me for the job.

What did you submit for your portfolio and how did you prepare for the submission?

For Marvel and MMM I was working directly for a freelance artist and helping with Marvel book pages so I went to his studio and showed him some work on a slide show on my laptop (2007).
When I applied for Fo I had a website he could look at. Nowadays I keep my work on an iPad.

What do you believe separated you from others who were also applying for the internship?

Being personable. I believe being friendly and easy to work with has made a large difference did me. I make friends easily and that has helped me more than anything else. 

What was the interview process like for the internship?

Very casual on both counts. We sat and talked about movies and comics we were into, art and making stuff then I was offered the job. Pretty simple considering how nervous I was. 

What department did you intern in and what specific tasks did you accomplish as an intern?

I interned for a colorist so I did the flat color layouts for a little throwback indie comic for Marvel. So a lot of Photoshop work.

At Fonco it's always something new. When I was an intern, I was put to work making puppets for our original content and every puppet was completely different than the last so I had to wrangle it a totally new way with new materials every time. 

How did the internship prepare you for your current career?

At MMM working on a Marvel book I learned a lot about the pipeline and deadlines and efficiency. 
At Fonco I was an intern for my first year and I worked really hard, always tackled a challenge with a clear head and got along with everyone I worked with and that slowly got a real lead position there. 

What is your opinion on paid versus unpaid internships?

I think internships should be paid. I worked for years as an intern at many places. We worked overtime a lot and were usually given the hardest tasks just because we were interns and “needed to learn the ropes.” I was always glad to have the experience, but I was still a student and working 40 hour weeks unpaid and because it's such an important opportunity you can't take the time off to get a second job to pay your rent. Also I believe most employers are unaware that in order to get the 'class credit' interns are paid in, students still have to pay the same amount as they would for a regular class. So essentially interns pay a couple thousand dollars to work for a company that can't even cover their rent. So yes, I believe they should be paid. 

What advice do you have for aspiring artists who want to intern at a studio?

It's the best way to get a job after school, but it doesn't always pan out. Sometimes you really are just free labor and if you're an unpaid intern, do one year, do it well, get the credit and resume line and move on. If there isn't a job at the end of that year, hop from company to company. If you're going to be unpaid, get as many good connections as you can at different places, be friendly and work hard but don't get taken advantage of. Knowing a lot of people in other places is always helpful and they usually know each other and can recommend you if a paid job pops up somewhere. You want to be fondly remembered. 

Thank you Eliza for the interview! Check out more of Eliza's work at: 

And for more info on Women in Animation San Francisco visit our Facebook Page at:
https://www.facebook.com/wiasf

and Twitter at:
https://twitter.com/WIASanFrancisco


Friday, November 22, 2013

Intern Fridays: Interview with visual development artist Callie MacDonell

Intern Friday features interviews with former Interns at animation, film, and video game studios. Today we bring you Callie MacDonell former intern at Marvel.  Enjoy and stay tuned for future Intern Friday Interviews!






What is your current job title and where do you work? 
Currently I'm finishing up my master's in Visual Development and doing freelance projects whenever I
can.

What does your job entail? 
A lot of student loans?

What inspired you to become an artist? 
I can't pin it down to a single event. I was always a dreamer and very imaginative, which as many
people can attest to, can make fitting-in a bit difficult as a young child. When I found out I could
express myself through art and get praised for it, my confidence grew. When I was eleven and took a
tour of the animation house where they were working on Mulan, I decided that I wanted to be involved
in animation. I saw it to be an excellent way to tell my stories while still drawing. I never really stopped
pursuing that goal.

Where did you study?
My undergrad was at The Art Institutes International Minnesota and I graduated with a BS in Media
Arts and Animation. Right in time for the recession.

Why did you choose the studio to apply for the internship? 
I chose Marvel because, though I had always been a fan of animated TV shows involving Marvel and
DC characters, I had also just started to really appreciate comics as an art form. I had also just finished
up an internship with a woman named Trina Robbins who is an author and artist who worked on many
Wonder Woman comics back in the day. I catalogued original illustrations and comic strips that
featured female comic-strip artists. In order to preserve them for Trina's book about woman in the
comic and illustration industries, I was able to touch a part of history and know that there were many
women before me who wanted the same things out of life. So, looking around at internships, I felt
emboldened to apply to larger studios. I also figured with the success of the Marvel films, now was the
time to try and join their team.

What did you submit for your portfolio and how did you prepare for the submission? 
I submitted 10-15 pages from my portfolio and catered it to what they were looking for in the creative
services department, which was mainly digital artwork. They also wanted a cover letter and resume.
Luckily, I was well prepared for writing them thanks to the classes in my undergrad.
What do you believe separated you from others who were also applying for the internship?
Knowing what I know about the internship now, I'd say that it was my technical skills, my eye for color
and composition, and the clean and polished layout of my portfolio. I also read and re-read my cover
letter to make sure that it offered enough information without being too long-winded.

What was the interview process like for the internship?
I received an email saying that they would like to interview me for a job and that the internship would
be in five days at their office in New York. I wrote them back saying that I was excited but, unfortunately I couldn't go to them because I was in San Francisco. After a nerve-racking day of
waiting, I received a response email apologizing and got scheduled for an over the phone interview.
The interview was between me and two of my bosses: one from the HR department and one from the
creative department. They asked me about my skills, my strengths and weaknesses, and asked me to
walk through the process of creating one of the works in my portfolio.

What department did you intern in and what specific tasks did you accomplish as an intern? I 
was a part of the Creative Services team. My job entailed many jobs but, most of them involved
merchandising. I would have to adjust or color correct artwork that would be used later on different
products. I created new and interesting repeating patterns using marvel characters to be used on fabric
for backpacks, clothes, towels, ect. I would also create style sheets, creating different hypothetical
products using the Marvel graphics at my disposal. A few times I was also called in to painstakingly
trace original Marvel artwork in order to create a vector image while still being true to the original
artist's work.

How did the internship prepare you for your current career?
Though I'm still freelance and looking
for a career, I gained a lot of knowledge that is helping me in my process. I learned not only a lot of
technical skills but, also a lot about color and merchandising.

What is your opinion on paid versus unpaid internships? 
I loved working at Marvel but, I did have
to move across the country in order to take the internship. Looking at the Marvel office in Downtown
Time Square, I couldn't help wonder why a multi-million dollar company couldn't afford to pay me
even minimum wage when I worked 30 hours a week. I'm very very grateful to have worked for the
company though, and I would not have made any other decision. I do hope that in the future that large
companies will understand the burden of student loans and pay their interns for their hard work.
What advice do you have for aspiring artists who want to intern at a studio? Make sure you only
put your best forward. Spend the extra time and money on a professional looking website. When you
write your resume and cover letter be sure to cater them to your audience and read up on the "dos and
don'ts" of making professional cover letters and applications. Also, DO NOT be a quite person who only does their job. Make friends and put yourself out there.

Thank you Callie for the interview!  Check out Callie's portfolio here: 



And for more info on Women in Animation San Francisco visit our Facebook Page at:
https://www.facebook.com/wiasf

and Twitter at:

https://twitter.com/WIASanFrancisco

Monday, November 11, 2013

Women Direct! is coming to Newport Beach

Mark your 2014 calendars because Women Direct! is coming to the Newport Beach Film Festival:

The 15th annual event is now accepting submissions and is spotlighting women directed films.
Check out the link below for more details:

http://www.newportbeachfilmfest.com/2013/women-direct/

Persistence of Vision Thursday, November 21st, 7:00 PM - one night only in SF!

Persistence of Vision -- the untold story of visionary animator Richard Williams and the greatest animated film never made -- will be having its highly-anticipated Northern California premiere at the Christopher B. Smith Rafael Film Center in San Rafael on Thursday, November 21st, 7:00 PM, for one screening only!: http://bit.ly/PoVsrfc


PERSISTENCE OF VISION 


Inline image 2


SYNOPSIS:

Striving to make the best animated film of all time, visionary and acclaimed animator Richard Williams (three-time Oscar-winning animation director of Who Framed Roger Rabbit) spent nearly three decades of his life toiling away on his masterpiece, The Thief and the Cobbler -- only to have it torn from his hands.  

Using incredible animation from Williams' lost epic, rare archival footage, and exclusive interviews with various artists and animators who worked on the ill-fated magnum opus, young filmmaker Kevin Schreck brings this legendary, forgotten chapter of cinema history to the screen for the very first time.

Called a "Herculean accomplishment" (indieWIRE), a "suspenseful portrait [and] superb documentary" (The Seattle Times), and a "fascinating slice of film history" (Variety), PERSISTENCE OF VISION is the "gripping" (The Globe and Mail), untold story of the greatest animated film never made.




SCREENINGS & TICKETS: 

Christopher B. Smith Rafael Film Center

1118 Fourth Street (Between A & B)

San Rafael, CA 94901



Thursday, November 21st, 7:00 PM

ONE SCREENING ONLY!

Followed by Q&A w/director Kevin Schreck

*****



Director Kevin Schreck is available for interviews for press purposes.

We hope to see you at the movies!

Special Member Event: Meet Lauren MacMullan and see "Get A Horse!" on November 18th @ ILM

Greetings WIA-SF Members!

ILM has invited Women in Animation to a special screening of the new Disney animated short "Get A Horse!" featuring special guest -- Director Lauren MacMullan!

The screening will be held on Monday November 18th at noon. ILM has reserved 50 spots for WIA members. 

http://www.insidethemagic.net/wp-content/uploads/2013/08/Get_A_Horse-550x404.jpg

Ms. MacMullan's directorial credits include Avatar: The Last Airbender, The Simpsons and King of the Hill. 

If you're a member would like to attend please RSVP by Wednesday November 13th and put ILM RSVP in the subject line.

See you there!

Members Only Meeting November 13th @ Pixar Animation Studios

Greetings members! We are excited to announce that our guest speaker for our upcoming meeting will be Associate Producer Nicole Grindle.

We'll start the night out with drinks/snacks and some time to socialize. We're looking forward to meeting and welcoming all of our newest members! Following Nicole's talk we'll have updates on future WIA SF Events in the works. One hint for now: Christmas is right around the corner...do you have your party hat?

A moment for service: Women in Animation are also women who know how important it is to share with those less fortunate. At the meeting we'll be accepting canned good donations to be distributed to soup kitchens and homeless shelters around the Bay Area. Bring your canned goods or non-perishable items with you to the meeting and we'll take care of the rest.

 If you're a member and able to attend the event on Wednesday, November 13, please RSVP to womeninanimationsf [at] gmail [dot] com so we can add you to the security list.

**You won't be allowed through security unless you have RSVP'd.

 Looking forward to seeing you there!